Description
In the Linux kernel, the following vulnerability has been resolved:
md/md-llbitmap: stop daemon timer rearm on destroy
llbitmap_destroy() deletes pending_timer before flushing
md_llbitmap_io_wq. However, daemon_work can still be queued or running
after the timer has been deleted, and the daemon path can arm
pending_timer again when it finds dirty chunks that are not ready to
flush yet.
If that happens during teardown, pending_timer can remain armed after
llbitmap is freed and later dereference freed memory.
Add a BITMAP_SHUTDOWN bit to llbitmap->flags, set it before deleting
the timer, and make the timer and daemon paths stop queueing or rearming
work once teardown starts. Cancel daemon_work before flushing the shared
workqueue so no already queued daemon instance can race with the free.
Use timer_shutdown_sync() so a daemon instance that passed the shutdown
check before teardown cannot rearm the timer afterward.
BITMAP_SHUTDOWN is a runtime-only state. Mask it out when reading and
updating the llbitmap superblock so the shutdown state is never loaded
from disk or persisted to disk.
md/md-llbitmap: stop daemon timer rearm on destroy
llbitmap_destroy() deletes pending_timer before flushing
md_llbitmap_io_wq. However, daemon_work can still be queued or running
after the timer has been deleted, and the daemon path can arm
pending_timer again when it finds dirty chunks that are not ready to
flush yet.
If that happens during teardown, pending_timer can remain armed after
llbitmap is freed and later dereference freed memory.
Add a BITMAP_SHUTDOWN bit to llbitmap->flags, set it before deleting
the timer, and make the timer and daemon paths stop queueing or rearming
work once teardown starts. Cancel daemon_work before flushing the shared
workqueue so no already queued daemon instance can race with the free.
Use timer_shutdown_sync() so a daemon instance that passed the shutdown
check before teardown cannot rearm the timer afterward.
BITMAP_SHUTDOWN is a runtime-only state. Mask it out when reading and
updating the llbitmap superblock so the shutdown state is never loaded
from disk or persisted to disk.
Published:
2026-09-17
Score:
n/a
EPSS:
n/a
KEV:
No
Analysis and contextual insights are available on OpenCVE Cloud.
Remediation
No vendor fix or workaround currently provided.
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Tracking
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Advisories
No advisories yet.
References
History
Thu, 17 Sep 2026 16:30:00 +0000
| Type | Values Removed | Values Added |
|---|---|---|
| Description | In the Linux kernel, the following vulnerability has been resolved: md/md-llbitmap: stop daemon timer rearm on destroy llbitmap_destroy() deletes pending_timer before flushing md_llbitmap_io_wq. However, daemon_work can still be queued or running after the timer has been deleted, and the daemon path can arm pending_timer again when it finds dirty chunks that are not ready to flush yet. If that happens during teardown, pending_timer can remain armed after llbitmap is freed and later dereference freed memory. Add a BITMAP_SHUTDOWN bit to llbitmap->flags, set it before deleting the timer, and make the timer and daemon paths stop queueing or rearming work once teardown starts. Cancel daemon_work before flushing the shared workqueue so no already queued daemon instance can race with the free. Use timer_shutdown_sync() so a daemon instance that passed the shutdown check before teardown cannot rearm the timer afterward. BITMAP_SHUTDOWN is a runtime-only state. Mask it out when reading and updating the llbitmap superblock so the shutdown state is never loaded from disk or persisted to disk. | |
| Title | md/md-llbitmap: stop daemon timer rearm on destroy | |
| First Time appeared |
Linux
Linux linux Kernel |
|
| CPEs | cpe:2.3:o:linux:linux_kernel:*:*:*:*:*:*:*:* | |
| Vendors & Products |
Linux
Linux linux Kernel |
|
| References |
|
Status: PUBLISHED
Assigner: Linux
Published:
Updated: 2026-09-17T16:08:08.697Z
Reserved: 2026-09-11T19:38:34.797Z
Link: CVE-2026-90276
No data.
Status : Received
Published: 2026-09-17T17:17:24.247
Modified: 2026-09-17T17:17:24.247
Link: CVE-2026-90276
No data.
OpenCVE Enrichment
No data.
Weaknesses
No weakness.